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4,731Carnelian is not a conventional healer until her allies are below 30% health. Instead of healing, she applies soul essence, and while this takes time to build, it works as a death save. This lessens the risk of her Chaotic allies' self-damage and low health buffs, while also keeping them in the perfect health range. This can be a useful mechanic in some circumstances, but often represents high risk for little reward. Although her death save makes her amazing with Chaotic teams in GvG or facing Guild Boss 2, Carnelian has limited uses elsewhere.


































When the healing wave reaches a unit below 50% HP that has Soul Essence, grants them a shield equal to 10% of their Max HP for 6 sec. Each target can only gain this effect once every 5 sec.
Carnelian refined the stones and pushed her healing art beyond normal recovery, flooding healthy flesh with the same power once reserved for mortal wounds. Muscle writhed grotesquely beneath the skin before impact, twisting and knotting into thick, uneven ridges. Flesh bulged where no wound existed, veins standing dark beneath the surface as the body hurried to repair damage that had yet to come. What once closed wounds now armored the body with its own sinew.
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Stat priority (or recommended stats):







Carnelians revive frequency is entirely reliant on attack speed so it will always come first.
Whirlwind
AsclepiusUpgrade to invigoration and keep that focus on speed.
Whirlwind
InvigorationYou may still want to use Whirlwind for more speed. Speed is good.
Whirlwind
Wings Of Grace
Carnelian