When the Ultimate is triggered, increases DMG by 30% and Crit. Dmg by 40%, lasting for 8 sec.

Healing Effect +30, Rage Regen +10%

When on the field, all allies deal 4% bonus DMG. Does not stack.

DMG Reduction +15%. For each enemy blocked, increases DEF by 5%, stacking up to 4 times.

When deployed, HP +20%. When attacked, recovers 5% of Max HP. Triggers up to 1 time every 5 sec.

Crit.DMG +40%, ATK + 10%

Crit. DMG +30%. Crit. DMG +1% after making a Crit. Hit, stacking up to 30 times.

HP +25%, DEF +10%

Basic ATK DMG +40%

Healing Effect +25. When deployed, the hero and 1 random ally in range gain 10% ATK.

After the Ultimate is cast, DMG increases by 10% permanently, stacking up to 5 times.

ATK +25%, ATK Spd. +30

Crit.DMG +35%

Max HP + 10%, Healing Effect +20

ATK +25%

Increases DMG by 6% for up to 5 stacks for every enemy within the ATK Range

Crit.Rate +10%

Single-Target DMG +18%

Increases ATK by 3% and ignores 12% of target's DEF and M.RES

Increases Crit. DMG by 45% when HP is above 70%.

Gains an ATK bonus equal to 6% Max HP when deployed.

DMG Taken - 15%

Launching 5 Basic ATK increases DMG by 25% for 6 sec.

Crit. Rate +15%. Each single-target DMG dealt by Basic ATKs will deal extra DMG equal to 10 times the caster's level.

HP +25%

Rage Regen (Auto) +3

Increases DMG by 25% for 3 sec after making Crit. Hits.

Healing Effect +25

**Savage Strike**

ATK +10%

AOE DMG +18%

ATK Spd. +75

After using Ultimate skills, increases DMG by 35% for 10 sec.

Cost -1

Rage Regen (ATK) +2

DMG +10%

**Iron Fortress**

DEF +15%

**Juggernaut**

ATK + 200

**Lifegiver**

Healing Effect +10

**Vitality**

HP +1000

**Wrathful Onslaught**

Rage Regen +15%