I. PVP
1. With the new season, the following Raids will have new stages and monster mechanics:
(1) Anti-Air DPS Challenge
(2) AoE DPS Challenge
(3) Single-Target DPS Challenge
2. With the new season, your previous Auto-fight records for offence and defense will not carry over to the new stages, but your hero lineup for both will be preserved. During defense play, the System AI will automatically take over your defense. (Please update your defense team promptly when the new season begins to better counter offenses from other Commanders.)
3. Arena:
Added preview for next round's monster spawns.
II. OTHERS
1. Custom gear recommendations now support essential attribute settings.
2. Added gear set effect description view when editing plans.
3. Maximum number of savable gear plans increased from 50 to 80.
4. Increased Demon Soldier drop rate in Gear Raid.
I. HEROES
Durza, The Bloodtusk Shaman
Hero Reset:
[Ultimate Talent]
Before: Basic ATKs inflict 50% Slow for 2 sec. Attacking slowed enemies will grant 70 increased ATK Spd. for 3 sec.
After: Basic ATKs inflict 50% Slow for 2 sec. When allies within the Ultimate Range have HP no higher than 70%, 50%, and 30%, they gain 30%, 50%, and 70% DMG Reduction respectively.
[Sanguine Rite]
Before: Instantly reduces 50/50/60/60/60% of the current HP of allies in range. Then starts a ritual, which lasts for 10 sec, to provide allies in range with 50/70/70/100/100 increased ATK Spd. and deduct 20% of their current HP every 2 sec.
After: Instantly reduces 50% of the current HP of allies in range. Then starts a ritual, which lasts for 12/12/14/14/16 sec, to provide allies in range with 50/70/70/100/100 increased ATK Spd. and deduct 15% of their current HP every 2 sec.
[Divine Possession]
Before: During Sanguine Rite, each time an ally's HP is deducted, if that ally's HP falls below 50/50/60/60/75%, they gain 30/40/40/50/50% DMG Increase for 2 sec. If not, half of the DMG Increase will be granted.
After: During Sanguine Rite, each time an ally's HP is deducted, they gain 35/35/35/35/40% Inspiration for 2 sec. If that ally's HP falls below 50/65/65/75/75%, they gain an extra 20/20/30/30/30% DMG Increase for 2 sec.
Awakened I: Each time an ally is affected by Sanguine Rite's first HP reduction, restores 60 Rage for this hero at the end of the rite, with a cap of 240 Rage per rite.
Awakened III: During Sanguine Rite, restores 1% Rage per sec for other allies in range.
Awakened V: After the first HP deduction by Sanguine Rite, if an ally's HP falls below 40%, their acquired ATK Spd. increase will last 10 more sec.
Khamet, Pharaoh of Decay
Optimized the trigger range of his Ultimate after activating Awakened III, changing from the original Ultimate's ATK Range to the actual ATK Range enhanced by activating Awakened III.
Cyrus, Conqueror
Bug Fix: Fixed an issue where Carnelian's Soul Essence wouldn't work on Cyrus under certain conditions.
Sadie, The Rallying Songbird
Bug Fix: Fixed a rare issue where her Talent buffs weren't being applied to allies in range.
Diaochan, Moon's Radiance
Optimized UI display for different stances.
Kigiri, The Undying Ronin
1. Fixed an issue where the skill info hyperlinks of Ember Strike didn't update with Tranquil Reflection skill levels.
2. Fixed an issue where allies' skills sometimes couldn't affect Kigiri during Sweeping Strike and Ember Strike.
Optimized the dispel effects for certain heroes.
II. GUILD
1. Added Guild Dividend System
(1) Guild Dividend unlocks at Guild Lvl. 4.
(2) Once unlocked, guild members can claim Guild Coin rewards every Monday based on the previous week's total Guild Activity.
(3) Commanders with higher Activity contributions and Guild Leaders/Vice Leaders will receive more Guild Coins.
2. Increased Activity rewards from Guild War attacks and Guild Quests.
3. Introduced Low-Activity Guild feature.
(1) Low-Activity Guild status check activates after 3 natural weeks (including establishment week). A guild is marked as Low-Activity if it has fewer than 4 members with Activity above 30.
(2) Members of Low-Activity Guilds can leave without cooldown, accept invites from other guilds, and receive weekly recommendations for active guilds.
(3) For Low-Activity Guild members, the system automates the process of leaving one guild and joining another.
(4) Low-Activity status is removed when the guild has 4 or more members with Activity above 30.
4. Removed the quests requiring Rare Skill Crystal from Guild Donation.
III. OTHERS
1. Gear storage capacity increased by 300.
2. In Faction Trial and Gear Dungeon, the Gear and Artifacts info of the current lineup can be saved when Auto-fight records are saved.
3. Optimized tooltips display in Exclusive Gear details pop-up.
4. Fixed an issue where Demon Soldier - Scalekin Shaman's skill Renewal Glow couldn't fully restore HP for other Demon Soldiers.
5. Control optimization: Improved Demon Soldier deployment experience by reducing drag and drop speed.
6. Added a new Settings option to disable in-game Vibration.
7. Hero Fusion notification optimization: The yellow dot and pop-up will not appear for non-time-limited Legendary hero fusion.
8. Optimized the "Claim the Tide Onslaught rewards 1 time" Daily Quest. Now, tapping the "Go" button redirects to the Tide interface.
9. After clearing N3-3, players can switch Camp music between the default track and three additional options.
I. HEROES & ARTIFACTS
1. Morrigan, The Burnt Witch [Awakened III] adjustment: Ultimate's Cursed Bombs now inflict a 25% Slow effect and increase 1 extra bomb.
2. Talula, The Holly Blue
(1) Update: When continuously strengthening allies with Forest Spirit through Basic ATK, applies ATK-Based Healing to the hero 1 time every 2 sec.
(2) Fixed an issue where Basic ATK sometimes failed to properly enhance allies with Forest Spirit.
3. Lu Bu, The Flying General
Optimized Bond Skill icon.
4. Added four new Artifacts:
"Mask of Dark Desire"
"Chaotic Doomblade"
"Sentinel's Eye"
"Cadaver Dagger"
5. Artifact "Shadow Gaze" effect adjusted to: After every 5 ATKs, increases ATK by 10/12/14/16/18/20% (lasts 5 sec), stacks up to 2 times.
6. Artifact "Thornheart" effect optimized: Now only deals DMG to the attacker when taking DMG from enemies.
II. GUILD WAR
1. Guild War S8 Starts
(1) The attack attempts per round adjusted from 8 to 5, with garrison fortification HP reduced accordingly.
(2) Overall rewards for each Guild War attack increased, significantly improved Guild Coin acquisition, Ancient Summoning Crystal shards are now guaranteed.
(3) Updated Central Keep and Defense Towers maps for the new season.
(4) Updated new season theme, Avatar Border, and Emote rewards.
(5) Added new season Demon Soldier - Chaos Shaman. The previous Demon Soldier - Frostbourne Scholar can now be obtained from Gear Raids.
Demon Soldier - Chaos Shaman: Periodically grants Enhanced Basic ATK to nearby ground allied Demon Soldiers. This enhancement effect gains a bonus on Demon Soldiers with Mark of Chaos ability.
2. Guild War S7 - Gladiator's Gauntlet Starts
(1) Increased rewards for each Guild War attack.
(2) Overall Season Schedule:
Server Group 5:
Gladiator's Gauntlet Duration: 03/31 - 04/11
Preparation Phase: 03/31 - 04/03
Battle Phase: 04/03 - 04/10
Ranking Calculation Phase: 04/11
Server Group 6:
Gladiator's Gauntlet Duration: 03/31 - 04/09
Preparation Phasee: 03/31 - 04/03
Battle Phase: 04/03 - 04/08
Ranking Calculation Phase: 04/09
3. Balance Adjustments: Increased HP for all Demon Soldiers while reducing their DEF; Added Lvl. 3 and Lvl. 7 skills for all Demon Soldiers.
4. Bug Fix: Fixed an issue where the Faction bonus of The Supreme Arbiters' Lord Skill wasn't working in Guild War.
Optimized Individual and Public Guild Quests.
III. STAGES
1. Added new ultimate trial stages for both Trial of the Esotericists and Trial of the Watchers Stage 13-15, with a drop rate chance for Faction Exclusive Gear.
2. Added new Faction Trial Star Rewards.
3. Added two new Faction Trial achievements.
4. Added new Quick Clear feature to Void Rift: In the Quick Clear feature, monsters which can Auto-fight before will be instantly defeated, except for certain Bosses.
5. Adjusted skill for Nemesis: When claiming rewards, you'll receive extra random amounts of Mythril.
IV. OTHERS
1. Added a new Camp-related achievement: Camp Quartermaster.
2. Added new achievements:
"Grand Necropolis Vanquisher"
"Trial Master"
"Legend Among Legends"
3. Added new Artifact side quests.
4. Added double confirmation when using Legendary Hero Soulstones and Unpolished Legendary Soulstones.
5. Optimized Forge interface to display details of available Exclusive Gear.
I. HEROES
[Volka, The Blood Mother]
Fixed an issue where the Ultimate's description did not reflect Vulnerability scaling with skill level.
[Yuri, Foxfire Kitsune]
Optimized Bond Skill to prioritize restoring HP for allies with lower health.
II. OTHERS
1. Added 4 refresh chances (Gold x 1,000 each) to the Black Market of the Dwarven Association.
2. Optimized some combat visual effects.
I. HEROES
1. [Lyra, The Cosmic Seer]: Optimized some special effects.
2. [Volka, The Blood Mother]: Optimized Basic ATK animation.
3. [Zilitu, Infernal Temptress]: Fixed an issue where Soul Siphoning only dealt Lvl. 1 DMG during the Ultimate.
4. [Ardea, Blade of the Inferno]: Fixed an issue where the circular blade from her Talent would sometimes fire in an incorrect direction.
5. [Narvi, Deepdelver]: Fixed the hero's Ultimate trigger logic during Auto- fights.
6. [Kigiri: The Undying Ronin] Newly added a Bond Skill
[Path of the Exiled]: When you obtain [Yuri: Foxfire Kitsune], after Sweeping Strike is activated, restores 10% HP, and after Ember Strike is activated, restores 25% HP.
([Yuri: Foxfire Kitsune] will be introduced in the upcoming updates)
II. GEAR
1. The following gear sets will no longer have Healing Effect as a Secondary Attribute on their Ancient gear pieces:
Fatality, Curse, Fracture, Hawk Eye, Mana Spring, Annihilating Might, Whirlwind, Calamity, The Glacier, Night Terror, The Styx, The Doom, The Wisdom, The Insight, Warlord, Ageless Wrath, Soulbound Arcana, Infernal Roar, Hell's Lament, Cataclysm, Wicked Vengeance
2. Increased Ancient gear's drop rate.
3. Increased the chance of Ancient gear having more high-quality Secondary Attributes.
4. Added Exclusive Gear for certain heroes.
5. Increased the number of recommendation rules in [Recommendation Settings] from 20 to 25.
6. For Custom Rules in [Recommendation Settings], 2-piece sets can now be filtered by Primary Attributes.
Tip: For 2-piece sets, the Weapon's Primary Attribute is fixed as ATK, while the Breastplate's Primary Attribute is fixed as HP.
7. Optimized the process of equipping heroes with gear. Players will no longer automatically return to [Hero List] after equipping gear.
8. Added an option of "+0" in [Gear Filter] for the gear not enhanced.
9. You can directly sell or lock newly forged Artifacts as soon as you receive them.
III. GUILD
1. S7 Starts:
(1) The second run of Guild War - Gladiator's Gauntlet begins.
(2) Overall schedule optimization:
Gladiator's Gauntlet Duration: 01/20/2025 - 02/01/2025
Preparation Phase: 01/20/2025-01/23/2025
Battle Phase: 01/24/2025 - 01/31/2025
Ranking Calculation Phase: 02/01/2025
2. Preparation Phase Adjustment: Extended the Preparation Phase at the start of each Guild War season by one week, during which Gladiator's Gauntlet will take place.
3. New season-exclusive Demon Soldier [Frostbourne Scholar] arrives.
Commanders can now obtain the S6-exclusive Demon Soldier - Infernal Cleric through Gear Raid.
4. Significantly increased Guild Coin rewards for each Guild War attack.
5. Guild Shop upgraded: Ancient Summoning Crystal redemption is now available for Lvl. 5 Guilds.
6. Demon Soldier drop preview is now available in Gear Raid - Demon Soldier Chest.
7. If you have unclaimed rewards from [Drake's Chasm] or [Titanic Ruins] when leaving or being removed from your Guild, these rewards will be sent to you via mail. However, if you leave your Guild before the rewards are released, you won't receive any compensation.
IV. OTHERS
1. Added two secret Achievements in Camp: [Eat your way to something Legendary!] and [Taste a delicacy from Ancient times.]
2. Added new content to Hero's Visit in Camp. Heroes will now stay longer in Camp and issue new series of quests after their arrival.
3. Added vibration alerts when [Background Fight] and [Auto-fight] end.
4. Added display mode options on the Hero page, which can be unlocked after clearing Campaign Stage N8-4.
5. New releases in [Skin Shop]: "Penumbral King" Silas "Imperial Hydra" Ymiret
"Golden Aegis" Olague
6. Added gifting feature to [Skin Shop].
7. Increased the discount for [Shard: Legendary Summoning Crystal] in the Black Market of [Dwarven Association], allowing Commanders to purchase it at a more favorable price.
8. Increased the drop rate of [Mythic Extract] in all Extreme 2 stages of [Promotion Raid].
9. Optimized display on low-resolution devices.
10. Optimized some Camp upgrade quests.
11. Optimized certain Odyssey quests.
12. Optimized certain combat visual effects.
13. Removed the option for Mythic gear from [Auto-fight] > [Rarity of Gear to be sold automatically].
I. HEROES
1. [Init, The Embalmer]
New effect added for [Basic ATK]: Reduces the target's DMG by 30% for 2.5 sec. Talent: Ancient Core's DMG per sec increased from 20% to 25%.
2. Optimized skill descriptions for all Support heroes with Rage Regen effects.
II. STAGES
1. Increased drop quantity of Gleaming Meteorite in Void Rift: Elites: Defeating the final Boss now drops 40 Gleaming Meteorites. Hard: Defeating the final Boss now drops 80 Gleaming Meteorites. - Defeating other monsters now drops 10 Gleaming Meteorites. Nightmare: Defeating the final Boss now drops 140 Gleaming Meteorites.
- Defeating other monsters now drops 25 Gleaming Meteorites.
2. Gear Dungeon Optimizations:
(1) The Gear Dungeon tab now defaults to selecting the newest stage, and the tab scrolls to the corresponding position.
(2) Master Keys can now be exchanged for Dungeon Keys in advance, without having to wait until all Dungeon Keys are consumed.
(3) Best Records now includes Gear Dungeon.
3. Added the [Start in Take-over] option in the Team interface for stages that support Take-over.
4. Optimized [Take-over] to run at 3x speed.
5. Added a new [View Guides] button for failed challenges in some Gear Raids, redirecting to the Community for corresponding guides.
III. GEAR
1. Gear set [Hell's Lament] enhanced:
Before: (3 pieces) When the Ultimate is triggered, increases DMG by 30% and Crit. DMG by 40%, lasting for 8 sec.
↓
After: (3 pieces) When the Ultimate is triggered, increases DMG by 30% and Crit. DMG by 40%, lasting for 12 sec.
2. The Artifact Forge interface now displays the number of forgeable Artifacts on each Forge tab.
3. Artifact's storage limit increased from 300 to 500.
4. Added new Exclusive Gear for some heroes or factions.
5. Added special visual effects for forging Exclusive Gear.
6. Fixed some gear icon errors.
IV. GUILD
1. You can now view the corresponding team's garrison map during the Guild War's Preparation Phase.
2. Optimized the Guild mail's layout.
3. Weekly Guild mail limit increased from 5 to 10.
V. OTHERS
1. Dwarven Association now includes [Immortal Codex Shop] and [Dungeon Shop].
2. The Hero interface now displays the [Hero Tags]. You can tap the tags to view their descriptions.
3. You can now filter by [Hero Tags] in Hero and Team interfaces.
4. New feature for saving gear and Artifact info in Arena Auto-fight: Commanders with a historical highest rank of Platinum I or above can choose to save their current lineup's gear and Artifact info when saving Auto-fight record after PvP battles.
5. To prevent Commanders from accidentally triggering built-in full-screen gestures (like app switching) on mobile devices, a new option has been added to Settings: [Hero Panel Spacer]. This option is disabled by default after the update, but you can enable it in Settings if you prefer.
6. Optimized the combat performance of [Rex, the General] and [Camille, the Lightblessed].
7. Optimized the price of [Mythic Extract] in the last slot of the Dwarven Association.
8. Now available in the Skin Shop:
(1) "Moonshroud Queen" Vierna
(2) Mount in Void Rift: Barba
(3) "Shadow's Descent" Ain