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Infernal Blast
Violetta Vane
All Heroes
mage19
The Velvet Blade

Violetta Vane

S4,633
BurningInfernal BlazeSoul BurnSlow

A true arsonist, Violetta sets the world on fire with multiple burn effects that spread to nearby targets, reduce M. Res, and multiply the other burns on a target. She also buffs other heroes when they burn things and with awakenings ends up with an almost constant 25% damage increase. This makes her an amazing choice anywhere you want continuous damage, but against any single target, she can be great, and is an exceptional addition to an infernal boss team.

Tier Ratings

OverallS
Others
AMR
D
ToD
C
VR
B+
Campaign
B+
FT
S
Guild Boss
GB1
S+
ABYSS-1
S
GB2
A+
Matrix
F
Gear Raids
GR1
B
GR2
D
GR3
F
GD1
D
GD2
A
GD3
D
Codex
Conqueror
Healer
Styx
Tank
AoF
Torrent
MoC
PVP
GW-BP
GW-DEF
C
Single
C
AoE
C
Anti-Air
C

Stats

Skills

Talent

Talent
Talent
When dealing damage, there is a [50%] chance to inflict Burning and Infernal Blaze on the enemy for [5] sec. When conditions are met, Infernal Blaze converts into Soul Burn, lasting for [10] sec. Ultimate ATK is guaranteed to inflict Infernal Blaze and Burning.
BurningInfernal BlazeSoul Burn

Awakenings

Awaken

Awakened I

Increases the duration of Soul Burn by 6 sec, and now only 3 Burning effects are required to convert Infernal Blaze into Soul Burn.

Gear Recommendations

Weapon & Armor Sets

Accessory Sets

Artifacts

Tear of Twilight
Tear of Twilight
Unfortunate Skull
Unfortunate Skull

Builds

Before GR-19

Attack, speed and some Crit Chance should be enough to progress past this stage.

Calamity
Night Terror
Main Stats: atk / atk / atk
Priority: spd > crit_rate > atk_flat > crit_dmg

GR-19 - GR-21

The goal here is to obtain over 90% Crit Chance whilst maintaining high speed and attack.

Warlord
Soulbound Arcana
Main Stats: atk / atk / atk
Priority: crit_rate > spd > crit_dmg > atk_flat

After GR-21

Cataclysm should be used if comparable to your Soulbound Arcanca. HP% is desired as survival can become difficult.

Wicked Vengance
Cataclysm
Main Stats: atk / atk / atk
Priority: crit_rate > spd > crit_dmg > hp_percent