
Periodically casts Bloodthirst on all ground melee allies on the field, increasing their DMG dealt by 50% and reducing Basic ATK Interval by 25%, lasting for 10 sec.
Crashes into enemies within 2 front tiles, dealing full DMG to the first target, and half DMG to the second target.
Immune to all CC Effects (except Slow).
HP +10%.
Wields dual blades to deal significant DMG and inflict Burning on enemies within a certain range in front for 8 sec. Cooldown: 20 sec.
P. DMG Reduction and M. DMG Reduction +15%.