
Salute, Commanders.
The server will go offline for maintenance and update. You will not be able to log in to the game during the update, which may be extended or shortened, subject to the actual situation. We apologize for any inconvenience this may cause and appreciate your understanding and continued support. After the update, you will receive compensation via mail. We wish you an exciting adventure in the Land of Tya!
Update Duration: 10/26/2026, 17:00 - 10/26/2026, 20:00 (UTC-8)
Compensation: Diamond x400
I. Gadrien's Tales
An all-new season-based game mode, Gadrien's Tales, is coming soon!
The first beta season begins on 11/01 00:00 (UTC-8) and runs through 12/31 (UTC-8). The final week of the season is the Off-Season. During this period, you can claim earned rewards and browse the Gallery, but exploration is unavailable.
Map Exploration
1. Set out from the spawn point and complete Piece Events along the way to unlock routes and explore new areas.
2. Most Piece Events consume Gadrien's Tales Stamina. You receive a set amount of Stamina at the start of each season, and Stamina is restored every few hours thereafter. Stamina stops restoring once it reaches the cap, so plan your exploration route and challenge order carefully.
3. During the exploration, you will encounter story choices, battles, dice checks, resource-gathering events, and more. Your choices may lead to different outcomes and rewards.
4. Defeat the current area's Boss to unlock the route to the next area. Explore every area, challenge the final Boss, and strive for a higher score.
5. Collect special items in Calamity Gates to unlock additional tags for the final Boss and affect your final challenge score. Rumor has it that something unexpected may happen after the final Boss is defeated...
Cards and Combat Enhancement
1. Explore the map, complete events, and defeat enemies to obtain different cards. Obtaining a duplicate card upgrades the card you already own.
2. Equip cards to strengthen the corresponding lineup and gain an advantage in future battles.
3. Card effects only activate when the Lord for the corresponding lineup is deployed. Build your lineup and card set based on each challenge.
4. Some cards and upgrade resources are rare, so choose carefully based on your current exploration progress.
Season Progression & Rewards
1. Explore the map and complete Season Quests to earn Season EXP, increase your Season Level, and claim the corresponding rewards. Grand prizes include an exclusive Aracha Aspect, Aspect enhancement items (currently available only in this mode), and an exclusive Animated Avatar Border.
2. Challenge Calamity Gates, area Bosses, and the final Boss, and discover treasure chests to earn more Season EXP.
3. At the beginning of each new season, map exploration, Gadrien's Tales Stamina, quests, and other seasonal progress will reset.
Prepare your lineup and cards, then set out from the spawn point to uncover the secrets hidden deep within the map!
II. New Mode: The Bone Diaries
Requirements:
Day 2 or later after character creation, and clears Campaign Stage N5-3.
Mode Details
1. Once unlocked, Commanders can travel to the Netherworld and explore Corpse Run as Clavicus. Develop him, recruit Embers, and challenge powerful enemies.
2. Use Gravebone to raise Clavicus's Soul Level. Upgrade the Altar of Passing to increase Gravebone production.
3. Upgrade skills at the Altar of Valor. Speak with Malvira to increase Promotion Grade. Find the Altar of Souls to raise rarity.
4. Clavicus is fully unlocked upon reaching Epic. His Soul Level, skill levels, Promotion Grade, and rarity will carry over outside this mode.
5. Consume Tombshine in Spirit Pact to form temporary pacts with Embers.
6. Embers can only participate in battles against Elites and Bosses within this mode.
7. Spend Shadeglass to level up the Spirit Pact, increasing pact capacity, Ember strength, and bonuses from Gleam effects.
8. Gleam effects are not inherited when an Ember is replaced or when a new pact is formed with an Ember of the same name.
Stages and Stamina:
Corpse Run: Capturing resource points consumes Netherglow. 3 Netherglow will be restored on the first day, followed by 2 per day. Up to 10 can be stored.
The Shades Between: Unlocks after clearing the main story. Challenges consume Netherstone. 1 Netherstone is restored daily. Up to 15 can be stored.
These resources are independent of each other.
Additional Features
Clear Corpse Run and ascend Clavicus to Legendary to unlock the following features:
Grimoire of the Dead: Spend Soul Crystal and Animus to unlock or upgrade potentials in sequence.
Mounts: Obtain the exclusive mount, Fluffy, and use any other activated mounts.
Mode Rewards
Participate in this mode to obtain the following rewards:
1. Privilege Rewards: Increases the Hero's Storage cap and minecart storage cap, and reduces sailing time.
2. Item Rewards: Ancient Gear Choice Chest, Mythic Artifact Choice Chest, Legendary Skill Crystal, Legendary Summoning Crystal, Ancient Summoning Crystal, 5-star Psychic Power, and Rare Summoning Crystal.
III. Adjustments and Optimizations to The Fallen Covenant
1. Added the reset countdown and remaining weekly challenge attempts for [The Fallen Covenant] in [War Room].
2. Upgraded the visual effects on the main screen for [The Fallen Covenant].
3. You can view each team's DMG statistics separately on the battle results and leaderboard screens.
4. Added achievements for The Fallen Covenant - Normal.
IV. New Enhancements for Hero Aspects
Hero Aspect Enhancement is now available. All unlocked Aspects can be enhanced, granting attribute bonuses.
1. Enhancement Rules:
(1) Enhancement unlocks after an Aspect is activated.
(2) A hero's two Aspects share one set of talents. The talents are divided into left, center, and right sections. Left-side talents belong to the Red Aspect, right-side talents belong to the Blue Aspect, and center talents are shared.
(3) Upon activation, left- or right-side talents only apply to their corresponding Aspect, while shared talents affect both Aspects.
(4) Materials required to activate talents can be obtained through the [Gadrien's Tales] mode.
(5) Talents have the following types:
Attribute Talents: Grant attribute bonuses upon activation.
Enhancement Talents: Enhance the corresponding Aspect's base passive effect upon activation.
Shardstone Talents: Unlock Shardstone socketing upon activation. Only Shardstones of the matching shape can be socketed.
2. Shardstone Details:
Aspect Shardstone can be obtained in [Gadrien's Tales] and other events. There are 3 shapes of Shardstone:
"Diamond Shardstone" can be socketed into Fighter and Tactician Aspects.
"Pentagonal Shardstone" can be socketed into Defender and Healer Aspects.
"Hexagonal Shardstone" can be socketed into Marksman and Mage Aspects.
The Shardstone's rarity determines the value of its Primary Attribute and Secondary Attributes, as well as the number of Secondary Attributes.
Removing a socketed Shardstone consumes Diamonds.
3. Saving Aspects:
(1) Saving or updating an equipment plan also saves the hero's currently equipped Aspect.
(For already saved plans, equip an Aspect and save or update the plan again to record the Aspect data.)
(2) After a hero equipped with an Aspect completes a battle, Auto-fight data automatically saves the equipped Aspect and attribute information.
(3) In some modes (Titanic Ruins - Matrix I, Guild War, etc.), updating gear in a team also updates the hero's currently equipped Aspect.
V. New Arena Season Adjustments
Starting with the new Arena season on 11/16/2026 (UTC-8), Arena will switch to new stages and introduce new combat mechanics.
[Stage Adjustments]:
Slightly adjusted the monster spawn pacing in the first 8 waves and consolidated the existing waves into 8 waves.
[New Mechanics]:
After Wave 8, you will enter [Endless Onslaught]. In [Endless Onslaught], monsters become enhanced and spawn in endless waves, with each wave containing a fixed number of monsters. The next wave will not appear until you have defeated all monsters on your side of the battlefield. When a monster dies, it releases a projectile that directly attacks the opponent's Base, dealing DMG.
[Lineup & Auto-fight Records]
After the new season starts, the new stage will only carry over your lineup data. Your Auto-fight records will be cleared, and the defense lineup will be under system take-over during battle. Please adjust your attack and defense lineups accordingly.
VI. New Ways to Obtain Hero Aspects
1. New Aspect Shop: Commanders can exchange items in the Aspect Shop to obtain various Aspects.
Shop Access: [Camp] - [Dwarven Association] - [Aspect Shop]
Availability: The Aspect Shop opens immediately after the version update.
Refresh Schedule: The Aspect Shop refreshes monthly. Its exchangeable items are refreshed and reset each month.
Exchange Items: Use Radiant Orbs and Ancient Orbs to exchange for Radiant Aspect Chests and Ancient Aspect Chests.
2. How to Obtain Exchange Items:
[Radiant Orb]:
(1) Perform 100 summons in Invocation of Spirits to obtain [Radiant Orb] x1 as an additional reward. All Invocation of Spirits share the cumulative summon count for obtaining [Radiant Orb].
(2) Perform 10 summons in Divine Summoning to obtain [Radiant Orb] x1 as an additional reward. All Divine Summonings share the cumulative summon count for obtaining [Radiant Orb].
[Ancient Orb]:
Perform 100 summons in Ancient Summoning to obtain [Ancient Orb] x1 as an additional reward. All Ancient Summonings share the cumulative summon count for obtaining [Ancient Orb].
3. Aspects Available in this Season's Radiant Aspect Chests:
Hex's Aspect [Frozen Fool], Volka's Aspect [Queen of Night], Volka's Aspect [Crimson Wing], Vierna's Aspect [The Stilled Heart], Vierna's Aspect [The Silent Queen], Twyla's Aspect [Darling Devil], Twyla's Aspect [Love's Razor], Ajax's Aspect [Judgement's Edge], Ajax's Aspect [Dreadflame Sentinel], Laya's Aspect [The Verdant Harpist], Laya's Aspect [Radiant Chordspeaker], Torodor's Aspect [The Unfettered Bull], Torodor's Aspect [Baleful Mauler], Zilitu's Aspect [Nemesis of the Gods], Khamet's Aspect [Soul Arbiter], Khamet's Aspect [Corrupted Heart], Brokkir's Aspect [Blacklast Bastion], Boreas's Aspect [God of Frost], Hatssut's Aspect [Solar Rebirth], Salazar's Aspect [The Primal Flame]
4. Aspects Available in this Season's Ancient Aspect Chests:
Praetus's Aspect [Sun's Shadow], Praetus's Aspect [Divine Witness], Ardea's Aspect [Guardian of the Land], Ardea's Aspect [Infernal Heir], Admiral Claw's Aspect [Abyssal Anchor], Admiral Claw's Aspect [Gilded Desire], Sargak's Aspect [Blood Reaver], Sargak's Aspect [Bloodlust Berserker], Carnelian's Aspect [The Shielding Hand], Carnelian's Aspect [Soul Enthraller]
VII. Hero Adjustments
The following heroes have been adjusted in this update. If these heroes were used in your Auto-fight records, your Auto-fight results may be affected. You can manually challenge the stages to update your Auto-fight records.
[Jezebelle, The Primordial Sin]
Fixed an issue with Awakened V where the death substitution effect could fail to trigger when the hero or an ally in range was about to take fatal DMG and [Seeds of Malice] on the selected substitute target had just expired.
[Aurelius Gale, The Burning Lyre]
Fixed an issue where Awakened I failed to strengthen the Slow effect inflicted by [Death's Aria] under certain circumstances.
[Rorkesh, The Alley Drake]
Optimized the skill description for the passive [Foul Play].
Before: When Black Hand is deployed, continuously grants DMG Increase and Penetration Increase to 1 allied hero with the highest ATK on the field. Prioritizes allied heroes from the same faction and team.
After: When Black Hand is deployed, continuously grants DMG Increase and Penetration Increase to 1 allied hero with the highest ATK on the field from the same faction and team.
[Oakenvar, The Grove Warden]
Optimized the Talent description by adding: DMG scales off of HP.
[Volka, The Blood Mother]
Corrected the description of [Midnight Requiem] to accurately state that the skill attacks 5 targets instead of 10. No changes were made to the skill's actual effect.
[Talent] Effect Adjustment
Before: After each Basic ATK, the hero has a 30% chance to gain 1 stack of Scarlet Ferment. Upon killing an enemy, the hero gains 1 extra stack.
After: After each Basic ATK, the hero has a 40% chance to gain 1 stack of Scarlet Ferment. Upon killing an enemy, the hero gains 1 extra stack.
[Salazar, Bloodblade Chieftain]
Fixed an issue where the final strike of the Ultimate [Slashing Blitz] failed to deal DMG under certain circumstances.
[Admiral Claw, The Blackblood Marauder]
Fixed an issue where [Carnage] at skill Lvl. 4 used the DMG Increase value at skill Lvl. 1.
[Khamet, Pharaoh of Decay]
Fixed an issue with [Infernal Plague] at Awakened V where the first target was not inflicted with Curse when the bounce effect triggered.
[Draelyn, The Scaled Scion]
Fixed an issue where Draelyn could not correctly gain Draconic Vigor in the Guild Boss Raid [The Fallen Covenant], causing her Ultimate's healing amount to be abnormally low.
[Drakefire] Gear Set Adjustment
Before: ATK +30%. Each time Burning is successfully inflicted on an enemy, increases DMG by 1% for 5 sec, stacking up to 10 times.
After: ATK +30%. Each time Burning is successfully inflicted on an enemy, increases DMG by 1% for 8 sec, stacking up to 10 times.
[Kassandra, The Eagle Bearer]
Added the [Defensive Dispel] tag.
[Thunkles, The Bloodied Butcher]
Fixed an issue where his Talent incorrectly reduced the DMG dealt by allied heroes.
VIII. Gold Dragon Pass Optimizations
To offer Commanders a broader range of rewards and more choices, the Gold Dragon Pass will be updated. Full details will be announced before the changes take effect.
[Effective Date]
The following changes will apply to any new Gold Dragon Pass period beginning after 11/18/2026 (UTC-8).
[Adjustment Details]
The number of paid Gold Dragon Pass tiers will increase from 1 to 2. Free rewards will also be adjusted to offer Commanders a broader range of rewards.
The current Gold Dragon Pass will not be affected. Commanders can continue participating in the event, completing quests, and claiming rewards under the current rules.
IX. Guild War and Demon Soldier Adjustments
1. Guild War Lineup Optimizations
After the update, [Summons] can be deployed in Guild War lineups.
For Solaris Skyre's [Tarot Card], only [Frozen Gale] can be deployed.
2. After the update, some Demon Soldiers and mechanics will be adjusted:
· Debuff - Mortal Curse
1) Effect Adjustment: Permanently reduces DMG by 10%, stacking up to 8 times.
· Demon Captain - Slaughter
1) Skill - Instant Revival: After death, revives and restores HP to 100%. Gains 30% DMG Increase and 60% HP Increase. Can trigger up to 1 time per battle.
2) Energy: Adjusted to 7.
3) Attributes: ATK increased by approximately 10%.
· Demon Soldier - Blasting Corpse
1) Skill - Deathmark: When Deathburst is triggered, additionally inflicts 2 stacks of Mortal Curse on enemy targets.
2) Attributes: HP increased by approximately 10%.
· Demon Soldier - Specter Skeleton Archer
1) Skill - Power of Hatred: Basic ATK's arrow inflicts 1 stack of Mortal Curse on the target and other adjacent enemy heroes.
2) Attributes: HP increased by approximately 6%.
· Demon Soldier - Baron Salem
1) Skill - Bestowal: When this Demon Soldier dies, restores HP to other adjacent Demon Soldiers equal to 4% of its Max HP.
2) Attributes: HP increased by approximately 10%.
· Demon Soldier - Ice Vermin
1) Quantity: Adjusted to 3.
· Demon Soldier - Twisted Sycophant
1) Skill - Blood Barrier: DMG taken will not exceed 15% of this Demon Soldier's Max HP.
2) Attributes: HP increased by approximately 14%.
· Demon Soldier - Tormented Banshee
1) Skill - Batwing Shroud: When HP drops below 25%, gains Invisibility for 6 sec.
2) Attributes: HP increased by approximately 10%.
X. Other Optimizations and Adjustments
1. Added Legendary Hero Soulstone Shard to the rewards for [Drake's Chasm] - Abyss I.
These are bonus drops and do not count toward the existing drop quantities. Commanders can collect 1,200 shards to assemble a [Legendary Hero Soulstone].
2. Added a new effect to the skill [Cinder Boon] in the Arena: The monster's survivability now increases with each wave, gaining an additional 15% Max HP and 8% DMG Reduction per wave.
Please adjust your attack and defense teams as needed.
3. Optimized the Grand Archive and added hero relationships for the Infernal Blast faction.
4. Optimized the Background Fight feature and added the [Auto-Store Heroes to Backup Storage] option.
When enabled, heroes obtained in battle will be automatically stored in your Backup Storage.
